Simon West


Platform: Mobile (Android)

Genre: Hypercasual

Released in 2015


  • A hypercasual game inspired by Simon Says, combined with a cute, comic book art style.
  • We used this game to help train new members of the team into game development
  • The goal of the game is to gain points by memorizing the order of the enemies, which increase and speed up every turn.
  • In this game I was responsible for coordinating the team, in addition to game design and programming roles.